The Follies Project
Place thru Primitives:

The Follies Project is a template for Autonomous Worlds to create and enrich a generative built environment.

Follies are a framework, a primitive onchain scaffolding defining Existential Infrastructure - a vital component for game making and story telling.
In the Follies Project, each Folly is a generative NFT living fully on-chain and parametrically brought to life when minted. The project is driven by a Smart Contract deployed for composable world building and place making.

Why build the Follies Project?


As creatives delve into new worlds tools are needed for game building and story telling. Setting is a pillor of story telling, and the project's goal is to build a tool communities can use to build-out a thematic collection of settings that can live on chain, grow with the community and develop a collective understood meaning becoming Places.

Place is a space with meaning.

So, What is it and how do we use it?


Each mint creates a new place; a space you own; a space you control. Each is more than just a space, they are embued with a generitive foundation of meaning: size, greatness, vesels, engravings, episodic memeory, all are parametrically retrieved from the chain when each place is viewed or visited.

As in the original loot contract, the lists of possibilities are structured to infer meaning into their relational organisation. Meaning is translated from one data fideltity to the next forming a translational data structure.

Also generated from the onchain data structure is a means of geolocation, providing a means to plot each Folly on a globe and potentially a relational celestial body. Minting out the project weaves a built environment fabric for the Autonomous World.

Each AW community can copy the code stack, develope the lists of components icluding base structures, built-ins, and features and deploy a built environment specific to their IP.

The contract stack is a world builder.
The Loot Follies
While the code and concepts can be applied to any Autonomous World, the original goal was to build out the built-environment for the Lootverse.

To proove the project's deployability a second set of Lootvers based Follies is under development.The first set is based on an imagined built-environment contemporary to the Age of Adventure.

The second set of Follies, imagins a set further along in time, past the Age of Adventure.
Each Loot Folly is rendered as a double lens NFT - two renderings of the same primitive data - an English text based list inspired by the original Loot NFT called the Logoi and a radial encoding of values called the CypherGlyph, unlocking the translational data structure underlying the primitive.